Two headbands rule this land. #2 makes you a target and lets you challenge the champion. #1 makes you the champion.

Fight ronin, wolves, and oni in a tactical rock-paper-scissors combat system. Plan your moves, read patterns, and outsmart your enemies — or flee and lose 100 XP.

Die โ†’ pick a heir โ†’ inherit 50% perks + 20% XP โ†’ try again.

Every run builds your dynasty. Every death teaches you something. How long can you hold #1?

Combat

  • โš” Attack beats ๐Ÿ’จ Recover
  • ๐Ÿ›ก Parry beats โš” Attack
  • ๐Ÿ’จ Recover heals through ๐Ÿ›ก Parry
  • โธ Wait saves stamina for the right moment
  • At max. HP: Attack vs Attack and Parry vs Parry deal damage

Explore

  • ๐Ÿถ Taverns — heal + get intel on headband locations
  • ๐Ÿฅ‹ Dojos — level up perks. Visit all 4 โ†’ style immunity
  • โ›ฉ Shrines — learn enemy patterns. Visit all โ†’ golden life
  • Visit all taverns โ†’ unlock ๐Ÿ’ฅ Dirty Move (1ร— stun per fight)

Diplomacy

  • Greet and make peace with ronin to build trust
  • Warriors & duelists require a survived duel before they respect you
  • Allies won't attack you — even when you carry #2

Events

  • Tournaments — safe-zone duels at dojos, NPCs travel to compete
  • Invasions — 5 dark ronin raid from the map edge. Defend or die.

Works on desktop (keyboard) and mobile (touch controls). Alpha v0.8. Single HTML file.

Comments

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Pleasee be kind, this is my first game :)
Also, i would have had no chance without using AI.