#1 Headband
Two headbands rule this land. #2 makes you a target and lets you challenge the champion. #1 makes you the champion.
Fight ronin, wolves, and oni in a tactical rock-paper-scissors combat system. Plan your moves, read patterns, and outsmart your enemies — or flee and lose 100 XP.
Die โ pick a heir โ inherit 50% perks + 20% XP โ try again.
Every run builds your dynasty. Every death teaches you something. How long can you hold #1?
Combat
- โ Attack beats ๐จ Recover
- ๐ก Parry beats โ Attack
- ๐จ Recover heals through ๐ก Parry
- โธ Wait saves stamina for the right moment
- At max. HP: Attack vs Attack and Parry vs Parry deal damage
Explore
- ๐ถ Taverns — heal + get intel on headband locations
- ๐ฅ Dojos — level up perks. Visit all 4 โ style immunity
- โฉ Shrines — learn enemy patterns. Visit all โ golden life
- Visit all taverns โ unlock ๐ฅ Dirty Move (1ร stun per fight)
Diplomacy
- Greet and make peace with ronin to build trust
- Warriors & duelists require a survived duel before they respect you
- Allies won't attack you — even when you carry #2
Events
- Tournaments — safe-zone duels at dojos, NPCs travel to compete
- Invasions — 5 dark ronin raid from the map edge. Defend or die.
Works on desktop (keyboard) and mobile (touch controls). Alpha v0.8. Single HTML file.




Comments
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Pleasee be kind, this is my first game :)
Also, i would have had no chance without using AI.